ShellShock Live Wiki
(Fixed images and spacing)
No edit summary
Line 4: Line 4:
   
 
== Double Rainbow ==
 
== Double Rainbow ==
  +
{|
[[File:Double Rainbow.jpg|left|400px]]
+
| [[File:Double Rainbow.jpg|left|400px]]
Just like the title, the player is granted 2 rainbows or mega-rainbows. Shoot the target, and the rainbow projectiles land on the tanks, killing them.
+
| Just like the title, the player is granted 2 rainbows or mega-rainbows. Shoot the target, and the rainbow projectiles land on the tanks, killing them.
<br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
 
  +
|}
 
== Fire vs. Water ==
 
== Fire vs. Water ==
  +
{|
[[File:Fire vs. Water.jpg|left|400px]]
+
| [[File:Fire vs. Water.jpg|left|400px]]
The battle of the elements. The player is put on the water side with only stream, fountain and their upgrades. The fire side has only inferno and unfortunately, firestorm. Shooting the stream weapons at a 42 degree angle can let most, if not all the projectiles hit on one place, allowing great damage output.
+
| The battle of the elements. The player is put on the water side with only stream, fountain and their upgrades. The fire side has only inferno and unfortunately, firestorm. Shooting the stream weapons at a 42 degree angle can let most, if not all the projectiles hit on one place, allowing great damage output.
<br /><br /><br /><br /><br /><br /><br /><br />
 
  +
|}
 
== Jetstream ==
 
== Jetstream ==
  +
{|
[[File:Jetstream.jpg|left|400px]]
+
| [[File:Jetstream.jpg|left|400px]]
Fighter jet is introduced. The jets guarantee hits on the tanks, killing them. As longs the player hit the targets, the jets should do the rest, completing the mission.
+
| Fighter jet is introduced. The jets guarantee hits on the tanks, killing them. As longs the player hit the targets, the jets should do the rest, completing the mission.
<br /><br /><br /><br /><br /><br /><br /><br /><br />
 
  +
|}
 
== Fiesta Forever ==
 
== Fiesta Forever ==
  +
{|
[[File:Fiesta Forever.jpg|left|400px]]
+
| [[File:Fiesta Forever.jpg|left|400px]]
Another infamous mission among players. The player is only granted pinata and fiesta if it is unlocked. Due to the fact that pinata is fairly random and does not deal a lot of damage in most cases and that bots shoot their normal weapons, the mission is very hard to beat. Fiesta is highly recommended and x2 buffs are extremely helpful.
+
| Another infamous mission among players. The player is only granted pinata and fiesta if it is unlocked. Due to the fact that pinata is fairly random and does not deal a lot of damage in most cases and that bots shoot their normal weapons, the mission is very hard to beat. Fiesta is highly recommended and x2 buffs are extremely helpful.
<br /><br /><br /><br /><br /><br /><br /><br />
 
  +
|}
 
== Day at the Beach ==
 
== Day at the Beach ==
  +
{|
[[File:Day at the Beach.jpg|left|400px]]
+
| [[File:Day at the Beach.jpg|left|400px]]
Seagull is introduced. Simply firing at 100 power at a somewhat high angle should land a few hits. By tweaking aim based on previous shots, the mission should be completed easily.
+
| Seagull is introduced. Simply firing at 100 power at a somewhat high angle should land a few hits. By tweaking aim based on previous shots, the mission should be completed easily.
<br /><br /><br /><br /><br /><br /><br /><br /><br />
 
  +
|}
 
== 30 Rocks ==
 
== 30 Rocks ==
  +
{|
[[File:30 Rocks.jpg|left|400px]]
+
| [[File:30 Rocks.jpg|left|400px]]
Just like the title says, the player has a lot of stones and upgrades, totaling 30 shots. With the x2 buffs and a bit of luck, this mission should not be too hard to beat.
+
| Just like the title says, the player has a lot of stones and upgrades, totaling 30 shots. With the x2 buffs and a bit of luck, this mission should not be too hard to beat.
<br /><br /><br /><br /><br /><br /><br /><br /><br />
 
  +
|}
 
== Pinball ==
 
== Pinball ==
  +
{|
[[File:Pinball.jpg|left|400px]]
+
| [[File:Pinball.jpg|left|400px]]
This mission is pretty interesting to watch. 2 three-balls or upgrades are granted. By shooting into the funnel, the shots would randomly bounce around hitting the targets. It is recommended to use the upgrades as more shots means easier completion.
+
| This mission is pretty interesting to watch. 2 three-balls or upgrades are granted. By shooting into the funnel, the shots would randomly bounce around hitting the targets. It is recommended to use the upgrades as more shots means easier completion.
<br /><br /><br /><br /><br /><br /><br /><br /><br />
 
  +
|}
 
== Chaos ==
 
== Chaos ==
  +
{|
[[File:Chaos.jpg|left|400px]]
+
| [[File:Chaos.jpg|left|400px]]
A standard team death match, this time set to all shot mode. 500 hp means a lot of destruction and chaos. Try not to be targeted by the enemy bots, and this mission should be somewhat easy.
+
| A standard team death match, this time set to all shot mode. 500 hp means a lot of destruction and chaos. Try not to be targeted by the enemy bots, and this mission should be somewhat easy.
<br /><br /><br /><br /><br /><br /><br /><br /><br />
 
  +
|}
 
== Skill Shots ==
 
== Skill Shots ==
  +
{|
[[File:Skill Shots.jpg|left|400px]]
+
| [[File:Skill Shots.jpg|left|400px]]
Time to put your weapon skills to the test. The hoverball should get the three targets above the bumper, the roller covers the two targets and the tank on the hill, the grenade goes into the pit with the exposed target, the breaker hits the two tanks that are side by side, the digger hits the target to the left of the two tanks, and the tunneler hits the target that is deep underground. Note: should the player have excavation, it is recommended to retry the mission until the player is granted something other than excavation.
+
| Time to put your weapon skills to the test. The hoverball should get the three targets above the bumper, the roller covers the two targets and the tank on the hill, the grenade goes into the pit with the exposed target, the breaker hits the two tanks that are side by side, the digger hits the target to the left of the two tanks, and the tunneler hits the target that is deep underground. Note: should the player have excavation, it is recommended to retry the mission until the player is granted something other than excavation.
<br /><br /><br /><br /><br /><br /><br />
 
  +
|}
 
== Final Boss ==
 
== Final Boss ==
  +
{|
[[File:Final Boss.jpg|left|400px]]
+
| [[File:Final Boss.jpg|left|400px]]
The last battle of all. The player is pitted against master tank with 2 of his minions. The player has several items to aid them in their battle. Two main strategies can be used. Either aim for master tank first and take it out, which limits the bots to weapons unlocked at level 50 and below, or kill the two minions first and reduce the amount of damage taken every turn.
+
| The last battle of all. The player is pitted against master tank with 2 of his minions. The player has several items to aid them in their battle. Two main strategies can be used. Either aim for master tank first and take it out, which limits the bots to weapons unlocked at level 50 and below, or kill the two minions first and reduce the amount of damage taken every turn.
  +
|}

Revision as of 18:53, 23 May 2017


This article is a stub. You can help ShellShock Live Wiki by expanding it.

This is the future page for the 8th and final chapter of ShellShock's Single-Player Campaign.

Double Rainbow

Double Rainbow
Just like the title, the player is granted 2 rainbows or mega-rainbows. Shoot the target, and the rainbow projectiles land on the tanks, killing them.

Fire vs. Water

Fire vs. Water
The battle of the elements. The player is put on the water side with only stream, fountain and their upgrades. The fire side has only inferno and unfortunately, firestorm. Shooting the stream weapons at a 42 degree angle can let most, if not all the projectiles hit on one place, allowing great damage output.

Jetstream

Jetstream
Fighter jet is introduced. The jets guarantee hits on the tanks, killing them. As longs the player hit the targets, the jets should do the rest, completing the mission.

Fiesta Forever

Fiesta Forever
Another infamous mission among players. The player is only granted pinata and fiesta if it is unlocked. Due to the fact that pinata is fairly random and does not deal a lot of damage in most cases and that bots shoot their normal weapons, the mission is very hard to beat. Fiesta is highly recommended and x2 buffs are extremely helpful.

Day at the Beach

Day at the Beach
Seagull is introduced. Simply firing at 100 power at a somewhat high angle should land a few hits. By tweaking aim based on previous shots, the mission should be completed easily.

30 Rocks

30 Rocks
Just like the title says, the player has a lot of stones and upgrades, totaling 30 shots. With the x2 buffs and a bit of luck, this mission should not be too hard to beat.

Pinball

Pinball
This mission is pretty interesting to watch. 2 three-balls or upgrades are granted. By shooting into the funnel, the shots would randomly bounce around hitting the targets. It is recommended to use the upgrades as more shots means easier completion.

Chaos

Chaos
A standard team death match, this time set to all shot mode. 500 hp means a lot of destruction and chaos. Try not to be targeted by the enemy bots, and this mission should be somewhat easy.

Skill Shots

Skill Shots
Time to put your weapon skills to the test. The hoverball should get the three targets above the bumper, the roller covers the two targets and the tank on the hill, the grenade goes into the pit with the exposed target, the breaker hits the two tanks that are side by side, the digger hits the target to the left of the two tanks, and the tunneler hits the target that is deep underground. Note: should the player have excavation, it is recommended to retry the mission until the player is granted something other than excavation.

Final Boss

Final Boss
The last battle of all. The player is pitted against master tank with 2 of his minions. The player has several items to aid them in their battle. Two main strategies can be used. Either aim for master tank first and take it out, which limits the bots to weapons unlocked at level 50 and below, or kill the two minions first and reduce the amount of damage taken every turn.