Wicked Witch

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Witches Broom Attack.png

Weapon buyable in the shop for 200 Gears

You will now know the true meaning of wicked.

Wicked Witch[edit source]

W WickedWitch Icon.png
Wicked Witch
Shoots a cackling witch that acts somewhat like a normal shot, but has an odd trajectory at times when shot. The witch does have a bit of AOE, meaning a slight miss can still hit. If the witch hits a bumper, there can be unexpected results, similar to the Spaz family.
Weapon Attributes
Weapon Type Direct Impact
Damage 66
Explosion Radius 14 (35PU)
Terrain Damage No
Self Damage Yes
Requirements Shop Buyable (200 Gears)

Witches Broom[edit source]

Along with the witch, two flying brooms are also shot. If all three projectiles hit, the total damage done will be more than its previous tier.
Weapon Attributes
Weapon Type Direct Impact
Damage 77 (55 per witch, 11 per broom)
Projectiles 3
Explosion Radius 14 (35PU)
Terrain Damage No
Self Damage Yes
Requirements 1,700 XP

Ghouls[edit source]

The complete Halloween set. Ghouls shoots the witch, the two brooms, and two ghosts. Significant damage can be dealt and because damage is not distance based, it may be better to use this weapon when you have a direct line of sight to your target at close range.
Weapon Attributes
Weapon Type Direct Impact
Damage 110 (44 per witch, 22 per ghosts, 11 per broom)
Projectiles 5
Explosion Radius 14 (35PU)
Terrain Damage No
Self Damage Yes
Requirements 8,400 XP

Tips & Trivia[edit | edit source]

  • Like most weapons, wicked witch follows a normal arc when shot. However, its arc is hidden and is not traced. Wicked witch will move about semi-randomly, however it will ultimately follow the path of this hidden arc, similarly to Spaz and Rocket Fire. This hidden arc is affected by portals, black holes, wind and round bumpers. Flat bumpers and side bumpers will not change the arc's trajectory.
  • Ghouls following its hidden arc through a bumper.
    Since the hidden arc is not affected by flat bumpers, wicked witch can be aimed straight through said bumpers. Video example provided.
  • The hidden arc can pass through the center of a black hole, but it can get held in there, leading the witch/brooms/ghouls to gravitate towards the black hole further.
  • The visible shots are never affected by black hole, as it always follows the hidden arc. However, it can still be swallowed by the black hole if it touches the center.
  • It is possible for the hidden arc to pass through portals and black holes while the visible attack never does, which result in no trick shot XP bonus.
  • You will only receive trick shot XP bonuses, as well as activate buffs and drones, if one of the visible shots does a trick shot. Hidden arc is not considered.
  • The animation that plays when a shot goes off-screen is played for both when the hidden arc leaves the screen, as well as when a visible shot leaves the screen. Witch has a single hidden arc, while both brooms share an arc, as well as both ghouls; which can lead to extra animations being played.