Spider

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Tarantula Attack.png

Unlocked after reaching Level 63

Spider is a weapon that, upon hitting the ground, extends white "spider legs" out from the landing site, damaging any tank they come in contact with.

Spider[edit source]

W Spider Icon.png
Spider
The base level weapon. Extends 3 branches from the landing site, and finishes with 12 sub-branches. Being hit by any of these branches causes 25 base damage.
Weapon Attributes
Weapon Type Direct Impact
Damage per Projectile 25
Projectiles 3>6>12
Explosion Radius ?
Terrain Damage None
Self Damage Yes
Requirements Level 63

Tarantula[edit source]

Similar to spider, but finishes with 18 sub-branches, allowing potentially more hits.
Weapon Attributes
Weapon Type Direct Impact
Damage per Projectile 20
Projectiles 3>9>18
Explosion Radius ?
Terrain Damage None
Self Damage Yes
Requirements 800 XP

Daddy Longlegs[edit source]

Daddy Longlegs, like the name suggests, has its "spider legs" reach out noticeably farther than any other variant. It splits only twice, which is the least out of all variants, but finishes with 25 sub-branches.
Weapon Attributes
Weapon Type Direct Impact
Damage per Projectile 22
Projectiles 5>25
Explosion Radius ?
Terrain Damage None
Self Damage Yes
Requirements 4,200 XP

Black Widow[edit source]

Black Widow goes back to the normal reach of spiders. Although damage is reduced to 14, it splits four times, which is the most out of all variants. It finishes with 36 sub-branches, so it tends to completely block out the area where the shot is landed.
Weapon Attributes
Weapon Type Direct Impact
Damage per Projectile 14
Projectiles 3>9>18>36
Explosion Radius ?
Terrain Damage None
Self Damage Yes
Requirements 12,500 XP

Tips & Trivia[edit | edit source]

  • Although you may rarely get the chance, if an enemy is inside a circle bumper, shooting any variant of this weapon inside of the bumper can cause major damage. This is especially true if the bumper is small and the enemy tank is in the center of the circle.