We have begun migration of most wikis to our new host, Amazon Web Services. All but the top 100 wikis are in read-only mode until the migration is complete. Estimated completion: End of Week.

Items

From ShellShock Live Wiki
Jump to: navigation, search

This article is a stub. You can help ShellShock Live Wiki by expanding it.

Items activated.png

Items allow players a little extra help when they need it. They can only be obtained from crates in-game.

Tracer[edit | edit source]

Tracer.png

Traces out a path of where your shot is going to land for a few seconds. Great for checking to make sure your shot will land. Takes wind into account, but not portals or bumpers. It can trace only one specific shot per use (specific power and angle) and it can't be used for underground shots, so be careful before using it. Upgrades increase the duration it remains on the screen by roughly 0.5s.


Shield[edit | edit source]

Shield.png

Protects you from taking any damage as weapons just bounce off of you for 1 turn. There is also a 5 turn cool down between uses. Upgrades seem to increase the size of the bubble slightly. A handful of weapons can bypass shields and still damage tanks. These consist of all tiers of Earthquake, Ringer, Shank, Shockwave, Partition, Laser Beam and Zipper . It should be noted that all weapons that can bypass shields, with the exception of the zipper, are weapons that cannot do self or team damage under any circumstances.

Starts at 25PU and grows (around) 3PU per level in size, it has no other benefit.


Jet Pack[edit | edit source]

Jet Pack.png

Allows you to travel to a certain spot within a short radius. Great for getting to spots you can't get to with low traction. Higher levels of this item can allow for slightly further travel

Aproximate ranges: 65PU/70PU/75PU/80?PU (sphere)



Supply Drop[edit | edit source]

Supply Drop.png

Drops a package with a small arsenal of 5 random weapons which you have already unlocked. Higher levels add bonus luck to the items provided, meaning the supply drop will give *generally* better weapons at high level, each level also increases the amount of weapons dropped with the formula (4+level).



EMP Blast[edit | edit source]

EMP Blast.png

Stops enemy tanks from moving for 1 turn. Also randomizes the direction their gun is facing on the targets turn, at higher levels the radius becomes larger and it can last longer.

Radius is (40PU/48PU/56PU/70PU)


Teleport[edit | edit source]

Teleport.png

This item moves your tank to a different location on the map at random. Use with caution, as it can cause you to teleport right in the middle of your enemies. Currently the upgrade's purpose is unknown.