Imploder

From ShellShock Live Wiki
Jump to: navigation, search

This article is a stub. You can help ShellShock Live Wiki by expanding it.

Ultimateimploder.jpg

Unlocked after reaching Level 100

Implode on your enemies and take them to the grave with you

Imploder[edit source]

W Imploder Icon.png
Imploder
The user starts to charge itself, building up tremendous energy until it creates a massive explosion dealing damage to themselves and the other players in the vicinity. The ally and self-damage is around half of the user's health before firing. Enemies, however, receive 200 damage no matter how much self-damage the user gets.
Weapon Attributes
Damage 0-100(Friendly Fire)

200(Enemies)

Explosion Radius 34 (85 PU)
Terrain Damage Yes
Self Damage Yes
Requirements Level 100

Ultimate Imploder[edit source]

The Ultimate Imploder doesn't change the damage values, but it creates a bigger explosion for bigger destruction.
Weapon Attributes
Damage 0-100 (Self/Allies)

200 (Enemy)

Explosion Radius 44 (110 PU)
Terrain Damage Yes
Self Damage Yes
Requirements 17,200 XP

Trivia[edit | edit source]

  • This weapon cannot kill the user with the self-damage it causes. No matter how much self-damage you get from it, you will always stay alive with at least 1 hp (meaning you get 0 self-damage if you're already at 1hp).
  • If a shield is used, all self damage is removed