Counter 3000

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Counter4000 Attack.png

Unlocked after reaching Level 15

A cascade of shots, to counter any foe.

Counter 3000

W Counter3000 Icon.png
Counter 3000
Launches one projectile, after it, two at once, and then three at once. Aiming at a 45 degree angle can let most if not all projectiles land on the same spot, dealing a maximum of 38 damage when used against far range targets.
Weapon Attributes
Weapon Type Direct Impact
Damage per Projectile 3-8 (first projectile), 2-6 (other projectiles)
Projectiles 6
Explosion Radius ?
Terrain Damage Yes
Self Damage Yes
Requirements Level 15

Counter 4000

Adds another volley of shots that contains 4 shots. Basically extending counter 3000.
Note that the maximum damage per shot is lowered to compensate the increased number of projectiles.
Weapon Attributes
Weapon Type Direct Impact
Damage per Projectile 2-5
Projectiles 10
Explosion Radius ?
Terrain Damage Yes
Self Damage Yes
Requirements 300 XP

Counter 5000

Adds a fifth volley of 5 shots.
Weapon Attributes
Weapon Type Direct Impact
Damage per Projectile 2-4
Projectiles 15
Explosion Radius ?
Terrain Damage Yes
Self Damage Yes
Requirements 3,200 XP

Counter 6000

Adds a sixth volley of 6 shots.
Weapon Attributes
Weapon Type Direct Impact
Damage per Projectile 2-6 (first projectile), 1-3 (other projectiles)
Projectiles 21
Explosion Radius ?
Terrain Damage Yes
Self Damage Yes
Requirements 5,800 XP