Carpet Bomb

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Carpet Bomb Attack.png

Unlocked after reaching Level 53

When Air Strikes aren't enough, but nukes are too much.

Carpet Bomb[edit source]

W CarpetBomb Icon.png
Carpet Bomb
A flare is fired, bouncing along the ground until it comes to a stop. Around that location, 15 bombs will start falling from the sky consecutively dealing 7 damage per blast. The bombs drop at an angle, so it will depend on the terrain where they land. The flatter the terrain is, the closer the bombs will land from each other. Unlike Air Strike, the bombs will not destroy terrain.
Weapon Attributes
Weapon Type Flares
Damage per Projectile 7
Projectiles 15
Effect Radius 28 (70 PU)
Terrain Damage No
Self Damage Yes
Requirements Level 53

Carpet Fire[edit source]

The second tier of Carpet Bombs, there is no significant change in this tier other than the increase of bombs dropped. The more the better!
Weapon Attributes
Weapon Type Flares
Damage per Projectile 7
Projectiles 20
Effect Radius 30 (75 PU)
Terrain Damage No
Self Damage Yes
Requirements 1,400 XP

Incendiary Bombs[edit source]

The third and final tier is where the real change happens. First off, the attack starts dropping the shells like normal, except there are flames that remain on where the shells landed, dealing an additional 2 damage each.
Weapon Attributes
Weapon Type Flares
Damage per Projectile 7 (Bombs)

2 (Flames)

Projectiles 20
Effect Radius 30 (75 PU)
Terrain Damage None
Self Damage Yes
Requirements 7,200 XP

Tips & Trivia[edit | edit source]

  • The bombs will always come from the center of the map, meaning if your flare lands on the right half, the bombing will come from the left.