Beacon

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Beaconator Attack.png

Unlocked after finishing the "Max Efficiency" Challenge

The Beacon is lit! Your enemies are calling for help

Beacon[edit source]

Beacon acts as a flare when shot. When it rests, it explodes, dealing damage. A bunch of smaller projectiles fly outwards, bounded by two invisible barriers that apply only to the beacon's projectiles, dealing more damage as they come down. As the two barriers are both very close to where the initial shot landed, it is highly recommended to land a direct hit with beacon. Note, should the tiny projectiles go through a portal, the barriers will not apply and the projectiles will fly away like normal.
Weapon Attributes
Weapon Type Flares
Damage per Projectile 20 - Beacon

8 - Projectile

Projectiles 10
Explosion Radius 10(25PU) - Beacon

4(10PU) - Projectiles

Terrain Damage Yes
Self Damage Yes
Requirements Finishing "Max Efficiency" Challenge

Beaconator[edit source]

Acts just like beacon, except a larger projectile is launched straight up in the air with the smaller projectiles and has a slightly bigger explosion radius.
Weapon Attributes
Weapon Type Flares
Damage per Projectile 20 - Beacon

8 - Little projectiles 8 or 15 Big projectiles

Projectiles 11
Explosion Radius 10(25PU) - Beacon

4(10PU - Little porjectiles 8(20PU) - Big projectiles

Terrain Damage Yes
Self Damage Yes
Requirements 1,700 XP